Using educational games to enhance learning the Arabic language
159ر.س
Product description
Bag code: EDUGES78210024
Days: Two training days ("Today’s training 5 hours").
Time: 10 training hours.
Targeted participants: Teachers and language trainers – students and learners at various levels – educational supervisors and curriculum developers – researchers in education and language.
About the program:
This program revolves around using educational games to enhance language learning (definition – types – characteristics – objectives – positives – negatives .. etc).
It will be presented through the following units:
First training unit: Introduction to educational games in language learning
Second training unit: Practical strategies to improve language memory
Program objectives:
- To recognize the concept of educational games and their role in developing language skills.
- To distinguish between types of educational games suitable for different student levels.
- To employ educational games in enhancing vocabulary, grammar, and communication skills.
- To design innovative language activities and games that serve lesson objectives.
Program topics:
First training unit: (Introduction to educational games in language learning):
Concept of educational games and their importance
• Definition of educational games and distinguishing them from recreational games.
• The importance of games in increasing motivation among students.
• Their role in linking learning with fun.
Types of educational games in language
• Oral language games (oral competitions, role exchanges).
• Written games (crosswords, vocabulary cards).
• Digital games (applications and educational platforms).
Characteristics of effective educational games
• Clear educational purpose behind the game.
• Gradual difficulty appropriate for the age group.
• Balance between competition and cooperation.
Obstacles to using educational games
• Limited class time.
• Lack of resources and capabilities.
• Difficulty in employing them with large numbers of students.
Second training unit: (Practical strategies for employing educational games):
Designing educational games
• Steps to prepare a purposeful language game.
• Linking the game to educational objectives.
• Practical examples for designing classroom activities.
Applying games to develop language skills
• Games to enhance vocabulary and word inventory.
• Games to develop grammar and structures.
• Games to support listening and fluent speaking.
Employing technology in educational games
• Using smart applications.
• Interactive online games.
• Producing digital content tailored for students.
Mechanisms for evaluating the impact of educational games
• Direct observation of student performance.
• Assessing participation and interaction.
• Short tests to measure achievement after activities.
Contents of the bag:
PowerPoint 101
Trainer’s guide 71
Trainee’s guide 63
Activities 4
Introductory guide 4
References 5
Evaluation and data forms 6
Pre- and post-tests 10
Videos 4
Photos 10
Mind maps 1
Brochure 1
Training bag model: Please click here to view the training bag model

