Using educational games to enhance learning the Arabic language

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Product description

Bag code: EDUGES78210024 Days: Two training days ("Today’s training 5 hours"). Time: 10 training hours. Targeted participants: Teachers and language trainers – students and learners at various levels – educational supervisors and curriculum developers – researchers in education and language. About the program: This program revolves around using educational games to enhance language learning (definition – types – characteristics – objectives – positives – negatives .. etc). It will be presented through the following units: First training unit: Introduction to educational games in language learning Second training unit: Practical strategies to improve language memory Program objectives: - To recognize the concept of educational games and their role in developing language skills. - To distinguish between types of educational games suitable for different student levels. - To employ educational games in enhancing vocabulary, grammar, and communication skills. - To design innovative language activities and games that serve lesson objectives. Program topics: First training unit: (Introduction to educational games in language learning): Concept of educational games and their importance • Definition of educational games and distinguishing them from recreational games. • The importance of games in increasing motivation among students. • Their role in linking learning with fun. Types of educational games in language • Oral language games (oral competitions, role exchanges). • Written games (crosswords, vocabulary cards). • Digital games (applications and educational platforms). Characteristics of effective educational games • Clear educational purpose behind the game. • Gradual difficulty appropriate for the age group. • Balance between competition and cooperation. Obstacles to using educational games • Limited class time. • Lack of resources and capabilities. • Difficulty in employing them with large numbers of students. Second training unit: (Practical strategies for employing educational games): Designing educational games • Steps to prepare a purposeful language game. • Linking the game to educational objectives. • Practical examples for designing classroom activities. Applying games to develop language skills • Games to enhance vocabulary and word inventory. • Games to develop grammar and structures. • Games to support listening and fluent speaking. Employing technology in educational games • Using smart applications. • Interactive online games. • Producing digital content tailored for students. Mechanisms for evaluating the impact of educational games • Direct observation of student performance. • Assessing participation and interaction. • Short tests to measure achievement after activities. Contents of the bag: PowerPoint 101 Trainer’s guide 71 Trainee’s guide 63 Activities 4 Introductory guide 4 References 5 Evaluation and data forms 6 Pre- and post-tests 10 Videos 4 Photos 10 Mind maps 1 Brochure 1 Training bag model: Please click here to view the training bag model